Appalachiosaurus commission.
Brought provided mesh into Zbrush to modify proportions and shapes. Retopologized and unwrapped in Blender. Returned to Zbrush to begin sculpting details. Baked details down onto retopologized mesh. Brough the mesh and bakes into substance painter to paint the textures based on provided concept art. Quickly rigged and skinned in blender, and rendered using cycles.
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Concept by Ripley: https://www.artstation.com/jurassicsmashed
Base Mesh created by Raiden: https://twitter.com/Dejonosaur